State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · October 2021

Top 5 Shoot'em Up Games on Android in Mexico, Q3 2021

In the third quarter of 2021, the leading shoot'em up games on Android in Mexico showcased dynamic trends in downloads, revenue, and active users. Data from Sensor Tower provides insights into their performance.

Top 5 Shoot'em Up Games on Android in Mexico, Q3 2021

In the third quarter of 2021, the top five shoot'em up games on the Android platform in Mexico exhibited notable trends in weekly downloads, revenue, and active users. Here’s a closer look at their performance based on Sensor Tower data.

Contra Returns, published by Level Infinite, experienced significant fluctuations in weekly downloads, starting from 274.6K in late July and declining to 15.4K by the end of September. The weekly revenue peaked at around $7K in early August and gradually decreased to approximately $4.9K by the end of the quarter. Active users saw a downward trend from 368.2K in early August to 79.1K by the end of September.

Azur Lane, from Yostar Limited, demonstrated a steady increase in weekly revenue, reaching about $8.4K in the last week of September. Weekly downloads also showed a positive trend, rising to approximately 8.8K by mid-September. Active users consistently increased throughout the quarter, peaking at 12.4K in the final week.

Soul Knight, published by ChillyRoom, had a gradual increase in weekly downloads, culminating at around 12.6K in the last week of September. Weekly revenue remained relatively stable, with minor fluctuations, ending the quarter at about $1.1K. Active users saw a slight decrease from 129.1K in late July to 109.1K by the end of September.

Galaxy Attack: Shooting Game, from 1SOFT, maintained consistent weekly downloads, averaging around 21K to 22K throughout the quarter. The weekly revenue showed minor variations, ending at approximately $766. Active users fluctuated slightly but remained around 143K by the end of September.

Archero, published by Habby, had relatively stable weekly downloads, reaching about 2.9K in mid-September. The weekly revenue varied slightly, peaking at around $953 in mid-July and ending at $486 by late September. Active users remained steady, hovering around 43K throughout the quarter.

For more detailed insights and data on the performance of these games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021